Revisiting Old Skateboarding Games In 2019


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for 10% off your order. When I try to reminisce
on all of the games that I played growing up,
there are always a few that specifically come to mind. Games like “Spyro”, “Ratchet and Clank”, “Need for Speed”, GTA, and “Call of Duty” are always the ones that
I think of right away. But in the back of my mind,
there’s always one genre of game that somehow doesn’t
make it to the limelight, and that genre is the
extreme sports genre. Titles like “SSX”, “MX vs. ATV”, and of course “Tony Hawk’s Pro Skater”, are some of the games
that I played the most, but yet I never think of them. Whether it’s the fact
that these types of games have stopped being
produced, or that they were overshadowed by hundred-million
dollar AAA titles, it’s still undeniable that
they were amazing games. And while I played a large amount of these extreme sports game, the ones that I enjoyed the most were always the skateboarding ones. “Pro Skater”, “Underground”,
“Skate 3”, “Project 8”, they all have a special place in my heart. There’s just nothing
that matches the feeling of hitting a sick combo
in a Tony Hawk game, or falling every 12 seconds in “Skate 2” because of how bad you are at it. These types of games were one of a kind, and it sucks that they’ve
disappeared from modern consoles. Consumers today won’t get to experience it like they did back when I was younger, and they are missing out
on something truly amazing. So, in order to show how
great these games really are, and to try and convince
EA to make a Skate 4, because the 99,000 Instagram
comments don’t quite do it, I decided to go back
and experience some of these old games for the
first time in a while. Those experiences are
what you’re witnessing in today’s video, where I revisit old skateboarding games in 2019. Since we’re talking about
skateboarding games, there’s nothing more notable than the OG skateboarding games,
the Tony Hawk series. With the initial games in the series being developed by Neversoft, these games were the first of their kind to become mainstream. There were a few notable titles
before these were released, but, again, these were definitely
some of the most popular. The first Tony Hawk game,
“Tony Hawk’s Pro Skater”, launched on August 31st, 1999. It was met with a very positive reception, and was the third highest bestseller for the PlayStation in 1999. So, since obviously, I had
to start with a classic, we had to go back to where
it all began, for me. So I started with “Tony
Hawk’s Pro Skater 4”. “Pro Skater 4” is arguably
one of the best games in the entire series. Just like all the good Tony Hawk games, this one was developed by Neversoft and not their ugly cousin, Robomodo. It was probably the most well-rounded out of all of the games. Everything about it was
great and I was reminded of how great it was as
soon as I loaded it up. Starting up the game, I was shown the amazing cinematic skateboarding intro that I hadn’t seen in years. I honestly forgot how cool the intros were for these types of games. Even as a non-skateboarder,
you really get a feeling for how awesome of a sport it is as soon as you see these intros. I decided to go with Bam Margera, because back when he
appeared on “Nitro Circus”, I thought he was
hilarious, and childhood me definitely would’ve chosen him. “Pro Skater 4” is split up
into nine different regions and as you progress you unlock new ones. The starting area is known as College, and it’s probably one
of the simplest regions. Regardless, there are a
ton of skateable areas in each of these regions and College is still a pretty fun one. I was extremely rusty at first, and I was completely bombing
every single simple trick. Triple heelflip? No. Kickflip? No. Grinding around the flagpole one time? Also no. But I was sure I’d become a bit better as I played for longer. Getting into the gameplay,
it felt as amazing as ever. When executed properly, there
was nothing more satisfying than landing some unique
trick combos and lines. It made me feel like a badass, and being able to land a
crazy combination of tricks actually made it feel like I was good at video games for once in my life. Playing through the Career hit me with some pretty good challenges at times, and I felt like there was a good balance between difficulty and enjoyment. In fact, the way that “Pro
Skater 4” did their Career was much different than
the previous three titles. In this game, you are
free to take your time, skate around, and explore
as much as you want. You then go up to various
characters around the map, and talk to them if you
are up for a mission. In previous titles, you
had a set amount of time to find and complete goals, but there was a separate Free Skate mode to play the way I was playing. But the way they did it in “Pro Skater 4” was much more enjoyable
and I like it a lot better. As you completed the goals
you would be rewarded with some money and a stat point. You can then use the stat points that you earned to upgrade specific skills such as Air, Flip Speed,
or Rail and Manual Balance. Then, you can take the
money and use it in the shop to change your clothes, get new boards, unlock special cheats,
and a few other things. You have to be careful, though, because two of the end game levels require a decent amount
of money to unlock, so if you didn’t have enough, you better get back on the grind. No pun intended. I played for around three or four hours, and I enjoyed so much about this game. As I was about to close it out
and move on to the next one, I vaguely remembered something. Cheat codes. In general, it seems like cheat codes are much less common these days. I remember back in the day I used to have this cheat code book
that I would pull out, thumb through, and try
to find special codes for whatever game I was playing. The ones for “Pro Skater
4” were always different because they were specific words instead of a combination of buttons. So, I looked them up and
figured I’d give them a shot. And, oh my gosh, doing this really brought back some memories! There was Big Head mode, hover boards, low gravity, invisibility,
and so much more. I used the Unlock Everything code to check out the levels
that I couldn’t afford, and then the real fun happened. Remember how I said in the beginning that couldn’t land any tricks
and maybe I’d get better? Well, you bet I can do it now! You should’ve seen my insane Cannonball Pop Shove-it Pop Shove-it Triple Kickflip Kickflip Kickflip Pop
Shove-it Pop Shove-it Pop Shove-it 540 Shove-it
Kickflip Kickflip combo. I always knew I was a skateboarding god. Oh, and also I was
invisible with moon gravity on a hover board in slow motion with flashing lights on in the background. Come on, there’s nothing weird about that. I promise you, even without cheats I could easily make it
around the flagpole 145 times and then land a combo
worth 13 million points. Like I said, I’m a skateboarding god! Or so I thought. Going over to the second game, “Skate 2”, I quickly learned that I wasn’t
as good as I thought I was. “Skate 2”, one of the most iconic and loved skateboarding games of all time, was released by EA and Black
Box on January 21st, 2009. It was much different
than the Tony Hawk games. It was more realistic
with greater possibilities of what could be done within the game. I would say that it wasn’t
as arcadey as Tony Hawk, but it was still just
as fun, for me at least. I did play “Skate 2” a decent amount, but I spent most of my time on “Skate 3”. So, I knew what I was
getting into with this game, it just wasn’t fresh on my memory. Loading into the game, you are faced with one of the most interesting
cinematic intros in any game. It’s a live-action intro,
so it’s not not within game. But, these intros were
always entertaining, and this one features
you, the main character, being released from jail, and it shows off a bunch of professional
skateboarders in the process. At the end of the cutscene,
the character creation screen comes up and you’re able to
customize your skateboarder. I decided to model my guy after my biggest inspiration in life. – Oh, hi, Mark. – [Tanner] I got to choose
the design of my board, tweak some settings, and
hop right into the game. So I played through the tutorial and quickly remembered why I liked the third Skate game much
better than the second. This is probably an unpopular opinion, but it’s just my personal one. Anyways, my main problem with “Skate 2” is that it felt clunky at times, especially when it came
to getting off the board. Yes, I know, it’s a skateboarding game so it probably doesn’t matter that much, but it was something
that just bothered me. Because of this, it
always felt like a chore to get up to the top of
ramps and to other places that would allow you to
hit some cool tricks. But other than this one thing, everything about the game was awesome. The storyline was really
cool, the tricks were good, and it felt like it had a lot of charm. But for some reason, I
couldn’t really get into it like I did in the past. Maybe it was the fact
that it took me 30 minutes to realize that a 360 Pop-Shuvit and a Pop-Shuvit 360 were
two different things, or maybe it was the
fact that I would end up falling way more than I
should have, who knows. But regardless of what
my personal opinion was with “Skate 2”, it is undeniably loved by tons and tons of fans. It has an 84 on Metacritic and is definitely a cult classic when it comes to skateboarding games. The map in “Skate 2” is great, and I’d even say that it’s
slightly better than “Skate 3”. Plus, the game is a bit harder. In fact, one of the main negatives in a lot of the reviews of the game was that it was considered
too hard for casual gamers. I don’t really consider
myself a casual gamer, but I do have to say, it was
a pretty challenging game. A lot of the challenges take
quite a few tries to complete, but it does make it more
satisfying than it being easy. For example, there was a challenge where I had to own the spot at
a place called Razor’s Edge, and it seemed like an easy challenge, but it took me quite a while. If I was good at this game, I probably would enjoy
it a little bit more. Maybe even as much as I enjoyed
the next title, “Skate 3”. “Skate 3” really hits home for me. It was one of my favorite
games on the Xbox 360, and it was the one that would
make the Skate franchise as popular as it is today. If you don’t believe me, seriously, look at EA’s Instagram comments and see how many people
want there to be a Skate 4. Anyways, this game was a true
masterpiece in my opinion. There were a huge number of unique tricks, they fixed the clunky
off-the-board mechanic and made it a lot smoother, interacting with the
environment was fixed, and the graphics were outstanding. The only real negative
with this game compared to the second game was
that the map was split up into regions instead of
being one continuous map. Some people may not care about this, but it was super cool in “Skate 2” to be able to ride from one
side of the map to the other. Regardless, every other aspect
of this game truly shines. Just like the previous one, there was also a live-action cutscene in
the beginning of the game. I personally liked the one
in “Skate 2” a bit better, but this one is just as
weird and interesting. From there, you’re brought
into the game as a guy who is trying to start
his own board company and sell some boards. That’s the main premise of the game and every goal you
complete gets you publicity and allows you to sell
more and more boards. The goals would range from getting some sick shots for a magazine or getting some sick shots for a video or competing in competitions
that you restart until you win because
second is unacceptable. Landing a trick felt amazing, and it’s one of the most
satisfying experiences out of any of the skateboarding
games I’ve mentioned. The best, though, was when you mixed it up with a nice combo and grind. Literally nothing on Earth beats that. The map was pretty good and
it would be a lot better if it wasn’t split up into sections, but there was a big variety of
scenery and areas to explore. You could go up to the hills
if you wanna get some speed and try your best at
surviving the Mega Park, or stay down in the city
for some unique spots. Plus, if you got bored of the main map, there were tons of community
maps that you could play on. On the real though, it was pretty hard to get bored on the main map. There were so many contests and challenges and places to explore that I
enjoyed it for quite a while. One of my favorite types
of activities to do, was to do 1UP challenges against
professional skateboarders. It was basically like
playing HORSE in basketball, but with skateboarding,
and instead of horse, the word you had to spell was 1UP, and you don’t have to
do the exact same thing as the person before you. Okay, maybe it’s not like HORSE. My first 1UP challenge was
against Joey Brezinski, and the goal was to score more points than him on each individual run. Every time you scored less points, you spelled part of the word 1UP, and whenever you finished
the word, you lose. But the good thing was he was garbage. – [Joey] Ow, my leg! – [Tanner] I mean, it was
the first 1UP challenge in the entire game and I was on easy, but, man, he definitely doesn’t look like a professional skateboarder
in this situation. He literally lost to a random dude off the street named Wang. Don’t ask, okay, I thought it
would be an interesting name. But the game went on for
a while until eventually I won and decided to do something else. So I hit up a competition,
won that one too, and went up to the Spillway to try to make it all the way
down without falling. Something about getting a
lot of speed in this game is super fun and I spent a
lot of time doing just that. When I wasn’t doing that, I was too busy falling at every
possible point in the game. Something about the physics in this game were just hilarious and wiping
out cracked me up every time. I ran into trees, curbs,
benches, sidewalks, nothing, other people, and about
anything else you can think of. But for some reason, it was still hilarious every single time. I don’t even know the last
time that I played a game and got so much enjoyment out of it. Nothing really compares to the feeling that these old skateboarding
games gave off. It’s a feeling of pure excitement and passion for every aspect of the game. I mean, wasn’t sitting there worried about if it would have a ton
of microtransactions, and if the developers
would deliver upon launch. I honestly think these were some of the last good years of EA, because while, yes, there’s always been a little bit of controversy with them, this game doesn’t have a lot of it. It’s a genuinely great community and it’s a game that I wish
there was a followup for. Maybe with “Session” coming
out in the near future, EA could finally think
about making a Skate 4. There is obviously a demand for it, so we’ll have to wait and see how it goes. Do you think there’ll be
a Skate 4 in the future? Let me know in the comments. Anyways guys, that is going
to be it for today’s video, so I hope you guys enjoyed. Revisiting old games and
reflecting on the nostalgia is one of my favorite
things to do these days. It’s a great experience
and something about it feels different than playing modern games. So, what better way to
show off nostalgic stuff than by buying some awesome
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to check out their website that’ll be linked below. Anyways, thank you guys
so much for watching. I will see you guys next time and peace. (calm rhythmic music)

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